//
//  Food.cpp
//  AntSimulation
//

#include "Food.h"
#include <string>
#include <iostream>

Food::Food() {

}
Food::~Food(void) {}

void Food::act() {
   // std::cout << "Food acting as still life" << "\n";
	/*if(this->get_amount()<=20)
	{
		this->set_amount(50);
	}*/
}

unsigned Food::get_amount()
{
	return this->amount;
}

void Food::set_amount(unsigned _amount)
{
	this->amount = _amount;
}
